PlayingAudio class
Represents the current played audio asset
When the player opened a song, it will ping AssetsAudioPlayer.current with a AssetsAudio
Example
final assetAudio = AssetsAudio(
assets/audios/song1.mp3,
)
_assetsAudioPlayer.current.listen((PlayingAudio current){
//ex: retrieve the current song's total duration
});
_assetsAudioPlayer.open(assetAudio);
- Annotations
Constructors
- PlayingAudio.new({required Audio audio, Duration duration = Duration.zero})
-
const
Properties
- assetAudioPath → String
-
no setter
- audio → Audio
-
the opened asset
final
- duration → Duration
-
the current song's total duration
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override