aubio_wavetable_get_playing method

int aubio_wavetable_get_playing(
  1. Pointer<aubio_wavetable_t> o
)

get current playing state

\param o wavetable, created by new_aubio_wavetable()

\return 0 if not playing, 1 if playing

Implementation

int aubio_wavetable_get_playing(
  ffi.Pointer<aubio_wavetable_t> o,
) {
  return _aubio_wavetable_get_playing(
    o,
  );
}