aubio_wavetable_get_playing method
get current playing state
\param o wavetable, created by new_aubio_wavetable()
\return 0 if not playing, 1 if playing
Implementation
int aubio_wavetable_get_playing(
ffi.Pointer<aubio_wavetable_t> o,
) {
return _aubio_wavetable_get_playing(
o,
);
}