toValue method

String toValue()

Implementation

String toValue() {
  switch (this) {
    case EventCode.genericEvent:
      return 'GENERIC_EVENT';
    case EventCode.fleetCreated:
      return 'FLEET_CREATED';
    case EventCode.fleetDeleted:
      return 'FLEET_DELETED';
    case EventCode.fleetScalingEvent:
      return 'FLEET_SCALING_EVENT';
    case EventCode.fleetStateDownloading:
      return 'FLEET_STATE_DOWNLOADING';
    case EventCode.fleetStateValidating:
      return 'FLEET_STATE_VALIDATING';
    case EventCode.fleetStateBuilding:
      return 'FLEET_STATE_BUILDING';
    case EventCode.fleetStateActivating:
      return 'FLEET_STATE_ACTIVATING';
    case EventCode.fleetStateActive:
      return 'FLEET_STATE_ACTIVE';
    case EventCode.fleetStateError:
      return 'FLEET_STATE_ERROR';
    case EventCode.fleetInitializationFailed:
      return 'FLEET_INITIALIZATION_FAILED';
    case EventCode.fleetBinaryDownloadFailed:
      return 'FLEET_BINARY_DOWNLOAD_FAILED';
    case EventCode.fleetValidationLaunchPathNotFound:
      return 'FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND';
    case EventCode.fleetValidationExecutableRuntimeFailure:
      return 'FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE';
    case EventCode.fleetValidationTimedOut:
      return 'FLEET_VALIDATION_TIMED_OUT';
    case EventCode.fleetActivationFailed:
      return 'FLEET_ACTIVATION_FAILED';
    case EventCode.fleetActivationFailedNoInstances:
      return 'FLEET_ACTIVATION_FAILED_NO_INSTANCES';
    case EventCode.fleetNewGameSessionProtectionPolicyUpdated:
      return 'FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED';
    case EventCode.serverProcessInvalidPath:
      return 'SERVER_PROCESS_INVALID_PATH';
    case EventCode.serverProcessSdkInitializationTimeout:
      return 'SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT';
    case EventCode.serverProcessProcessReadyTimeout:
      return 'SERVER_PROCESS_PROCESS_READY_TIMEOUT';
    case EventCode.serverProcessCrashed:
      return 'SERVER_PROCESS_CRASHED';
    case EventCode.serverProcessTerminatedUnhealthy:
      return 'SERVER_PROCESS_TERMINATED_UNHEALTHY';
    case EventCode.serverProcessForceTerminated:
      return 'SERVER_PROCESS_FORCE_TERMINATED';
    case EventCode.serverProcessProcessExitTimeout:
      return 'SERVER_PROCESS_PROCESS_EXIT_TIMEOUT';
    case EventCode.gameSessionActivationTimeout:
      return 'GAME_SESSION_ACTIVATION_TIMEOUT';
    case EventCode.fleetCreationExtractingBuild:
      return 'FLEET_CREATION_EXTRACTING_BUILD';
    case EventCode.fleetCreationRunningInstaller:
      return 'FLEET_CREATION_RUNNING_INSTALLER';
    case EventCode.fleetCreationValidatingRuntimeConfig:
      return 'FLEET_CREATION_VALIDATING_RUNTIME_CONFIG';
    case EventCode.fleetVpcPeeringSucceeded:
      return 'FLEET_VPC_PEERING_SUCCEEDED';
    case EventCode.fleetVpcPeeringFailed:
      return 'FLEET_VPC_PEERING_FAILED';
    case EventCode.fleetVpcPeeringDeleted:
      return 'FLEET_VPC_PEERING_DELETED';
    case EventCode.instanceInterrupted:
      return 'INSTANCE_INTERRUPTED';
  }
}