toValue method
Implementation
String toValue() {
switch (this) {
case EventCode.genericEvent:
return 'GENERIC_EVENT';
case EventCode.fleetCreated:
return 'FLEET_CREATED';
case EventCode.fleetDeleted:
return 'FLEET_DELETED';
case EventCode.fleetScalingEvent:
return 'FLEET_SCALING_EVENT';
case EventCode.fleetStateDownloading:
return 'FLEET_STATE_DOWNLOADING';
case EventCode.fleetStateValidating:
return 'FLEET_STATE_VALIDATING';
case EventCode.fleetStateBuilding:
return 'FLEET_STATE_BUILDING';
case EventCode.fleetStateActivating:
return 'FLEET_STATE_ACTIVATING';
case EventCode.fleetStateActive:
return 'FLEET_STATE_ACTIVE';
case EventCode.fleetStateError:
return 'FLEET_STATE_ERROR';
case EventCode.fleetInitializationFailed:
return 'FLEET_INITIALIZATION_FAILED';
case EventCode.fleetBinaryDownloadFailed:
return 'FLEET_BINARY_DOWNLOAD_FAILED';
case EventCode.fleetValidationLaunchPathNotFound:
return 'FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND';
case EventCode.fleetValidationExecutableRuntimeFailure:
return 'FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE';
case EventCode.fleetValidationTimedOut:
return 'FLEET_VALIDATION_TIMED_OUT';
case EventCode.fleetActivationFailed:
return 'FLEET_ACTIVATION_FAILED';
case EventCode.fleetActivationFailedNoInstances:
return 'FLEET_ACTIVATION_FAILED_NO_INSTANCES';
case EventCode.fleetNewGameSessionProtectionPolicyUpdated:
return 'FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED';
case EventCode.serverProcessInvalidPath:
return 'SERVER_PROCESS_INVALID_PATH';
case EventCode.serverProcessSdkInitializationTimeout:
return 'SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT';
case EventCode.serverProcessProcessReadyTimeout:
return 'SERVER_PROCESS_PROCESS_READY_TIMEOUT';
case EventCode.serverProcessCrashed:
return 'SERVER_PROCESS_CRASHED';
case EventCode.serverProcessTerminatedUnhealthy:
return 'SERVER_PROCESS_TERMINATED_UNHEALTHY';
case EventCode.serverProcessForceTerminated:
return 'SERVER_PROCESS_FORCE_TERMINATED';
case EventCode.serverProcessProcessExitTimeout:
return 'SERVER_PROCESS_PROCESS_EXIT_TIMEOUT';
case EventCode.gameSessionActivationTimeout:
return 'GAME_SESSION_ACTIVATION_TIMEOUT';
case EventCode.fleetCreationExtractingBuild:
return 'FLEET_CREATION_EXTRACTING_BUILD';
case EventCode.fleetCreationRunningInstaller:
return 'FLEET_CREATION_RUNNING_INSTALLER';
case EventCode.fleetCreationValidatingRuntimeConfig:
return 'FLEET_CREATION_VALIDATING_RUNTIME_CONFIG';
case EventCode.fleetVpcPeeringSucceeded:
return 'FLEET_VPC_PEERING_SUCCEEDED';
case EventCode.fleetVpcPeeringFailed:
return 'FLEET_VPC_PEERING_FAILED';
case EventCode.fleetVpcPeeringDeleted:
return 'FLEET_VPC_PEERING_DELETED';
case EventCode.instanceInterrupted:
return 'INSTANCE_INTERRUPTED';
}
}