tagResource method
Assigns a tag to a GameLift resource. AWS resource tags provide an additional management tool set. You can use tags to organize resources, create IAM permissions policies to manage access to groups of resources, customize AWS cost breakdowns, etc. This operation handles the permissions necessary to manage tags for the following GameLift resource types:
- Build
- Script
- Fleet
- Alias
- GameSessionQueue
- MatchmakingConfiguration
- MatchmakingRuleSet
Learn more
Tagging AWS Resources in the AWS General Reference
Related operations
May throw NotFoundException. May throw InvalidRequestException. May throw TaggingFailedException. May throw InternalServiceException.
Parameter resourceARN
:
The Amazon Resource Name (ARN)
that is assigned to and uniquely identifies the GameLift resource that you
want to assign tags to. GameLift resource ARNs are included in the data
object for the resource, which can be retrieved by calling a List or
Describe operation for the resource type.
Parameter tags
:
A list of one or more tags to assign to the specified GameLift resource.
Tags are developer-defined and structured as key-value pairs. The maximum
tag limit may be lower than stated. See
Tagging AWS Resources for actual tagging limits.
Implementation
Future<void> tagResource({
required String resourceARN,
required List<Tag> tags,
}) async {
ArgumentError.checkNotNull(resourceARN, 'resourceARN');
_s.validateStringLength(
'resourceARN',
resourceARN,
1,
1011,
isRequired: true,
);
ArgumentError.checkNotNull(tags, 'tags');
final headers = <String, String>{
'Content-Type': 'application/x-amz-json-1.1',
'X-Amz-Target': 'GameLift.TagResource'
};
await _protocol.send(
method: 'POST',
requestUri: '/',
exceptionFnMap: _exceptionFns,
// TODO queryParams
headers: headers,
payload: {
'ResourceARN': resourceARN,
'Tags': tags,
},
);
}