gameSessionData property
A set of custom game session properties, formatted as a single string value.
This data is passed to a game server process in the GameSession
object with a request to start a new game session (see Start
a Game Session). This information is added to the new GameSession
object that is created for a successful match. This parameter is not used
when FlexMatchMode
is set to STANDALONE
.
Implementation
final String? gameSessionData;