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bonfire package
documentation
map/map_game.dart
MapGame
MapGame.new constructor
MapGame.new constructor
dark_mode
light_mode
MapGame
constructor
MapGame
(
List
<
TileModel
>
tiles
, {
double
tileSizeToUpdate
=
0
,
})
Implementation
MapGame(this.tiles, {this.tileSizeToUpdate = 0});
bonfire package
documentation
map/map_game
MapGame
MapGame.new constructor
MapGame class