moveTo method
Applies an ad-hoc movement to the camera towards the target, bypassing
follow. Once it arrives the camera will not move until resetMovement
is called.
The camera will be smoothly transitioned to this position. This will replace any previous targets.
Implementation
void moveTo(Vector2 position) {
_currentCameraDelta = _position + _screenDelta();
_targetCameraDelta = position.clone();
}