ControlledUpdateAnimation class
Constructors
-
ControlledUpdateAnimation.new(Future<
SpriteAnimation> animation) - ControlledUpdateAnimation.fromInstance(SpriteAnimation? animation)
Properties
- animation ↔ SpriteAnimation?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onLoad(
) → Future< void> -
render(
Canvas canvas, {Vector2? position, Vector2? size, Paint? overridePaint}) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
double dt) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited