BRandomMovement class

Inheritance

Constructors

BRandomMovement.new({double? speed, double maxDistance = 50, double minDistance = 25, int timeKeepStopped = 2000, bool checkDirectionWithRayCast = false, bool updateAngle = false, RandomMovementDirections allowDirections = RandomMovementDirections.all, dynamic id})

Properties

allowDirections RandomMovementDirections
final
checkDirectionWithRayCast bool
final
hashCode int
The hash code for this object.
no setterinherited
id → dynamic
finalinherited
maxDistance double
final
minDistance double
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
speed double?
final
timeKeepStopped int
final
updateAngle bool
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
runAction(double dt, GameComponent comp, BonfireGameInterface game) bool
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited