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bonfire package
documentation
bonfire.dart
RaycastResult<T extends Hitbox<T>>
normal property
normal property
dark_mode
light_mode
normal
property
Vector2
?
get
normal
Implementation
Vector2? get normal => isActive ? _normal : null;
bonfire package
documentation
bonfire
RaycastResult<T extends Hitbox<T>>
normal property
RaycastResult class