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bonfire package
documentation
behavior/behaviors/b_condition.dart
BCondition
condition property
condition property
dark_mode
light_mode
condition
property
bool
Function
(
double
dt
,
GameComponent
comp
,
BonfireGameInterface
game
)
condition
final
Implementation
final bool Function(double dt, GameComponent comp, BonfireGameInterface game) condition;
bonfire package
documentation
behavior/behaviors/b_condition
BCondition
condition property
BCondition class