tileListBelow method

Iterable<TileComponent> tileListBelow()

Method that checks what map tiles is below

Implementation

Iterable<TileComponent> tileListBelow() {
  if (!hasGameRef) {
    return [];
  }
  final map = gameRef.map;
  if (map.layers.isNotEmpty) {
    return map.getRenderedTiles().where((element) {
      return element.overlaps(rectCollision) && (element.properties != null);
    });
  }
  return [];
}