SimpleNpc constructor
SimpleNpc({
- required Vector2 position,
- required Vector2 size,
- SimpleDirectionAnimation? animation,
- double? speed,
- Direction initDirection = Direction.right,
Implementation
SimpleNpc({
required super.position,
required super.size,
SimpleDirectionAnimation? animation,
super.speed,
Direction initDirection = Direction.right,
}) {
this.animation = animation;
lastDirection = initDirection;
lastDirectionHorizontal =
initDirection == Direction.left ? Direction.left : Direction.right;
}