SimplePlayer constructor

SimplePlayer({
  1. required Vector2 position,
  2. required Vector2 size,
  3. SimpleDirectionAnimation? animation,
  4. Direction initDirection = Direction.right,
  5. double? speed,
  6. double life = 100,
})

Implementation

SimplePlayer({
  required super.position,
  required super.size,
  SimpleDirectionAnimation? animation,
  Direction initDirection = Direction.right,
  super.speed,
  super.life,
}) {
  this.animation = animation;
  lastDirection = initDirection;
  if (initDirection == Direction.left || initDirection == Direction.right) {
    lastDirectionHorizontal = initDirection;
  }
}