TreeViewState<T> class

The state for the TreeView widget.

This class manages the state of the tree view, including node selection, expansion, filtering, and sorting.

Inheritance

Constructors

TreeViewState.new()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget TreeView<T>
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
collapseAll() → void
Collapses all nodes in the tree.
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant TreeView<T> oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
expandAll() → void
Expands all nodes in the tree.
filter(bool filterFunction(TreeNode<T>)) → void
Filters the tree nodes based on the provided filter function.
getSelectedNodes() List<TreeNode<T>>
Returns a list of all selected nodes in the tree.
getSelectedValues() List<T?>
Returns a list of all selected values in the tree.
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setSelectAll(bool isSelected) → void
Sets the selection state of all nodes.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
sort(int compareFunction(TreeNode<T>, TreeNode<T>)?) → void
Sorts the tree nodes based on the provided compare function.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited