priority method
Implementation
double priority() {
if (_noteGain < SoundFontMath.nonAudible) {
return 0.0;
} else {
return _volEnv.priority();
}
}
double priority() {
if (_noteGain < SoundFontMath.nonAudible) {
return 0.0;
} else {
return _volEnv.priority();
}
}