render method

void render(
  1. StringBuffer buffer
)

Implementation

void render(StringBuffer buffer) {
  var length =
      name.length + ': '.length + (value == null ? 0 : value!.length);
  buffer.write(name);
  buffer.write(': ');
  if (length < MailConventions.textLineMaxLength) {
    if (value != null) {
      buffer.write(value);
    }
    buffer.write('\r\n');
  } else {
    var currentLineLength = name.length + ': '.length;
    length -= name.length + ': '.length;
    final runes = value!.runes.toList();
    var startIndex = 0;
    while (length > 0) {
      var chunkLength = MailConventions.textLineMaxLength - currentLineLength;
      if (startIndex + chunkLength >= value!.length) {
        // write reminder:
        buffer.write(value!.substring(startIndex).trim());
        buffer.write('\r\n');
        break;
      }
      for (var runeIndex = startIndex + chunkLength;
          runeIndex > startIndex;
          runeIndex--) {
        final rune = runes[runeIndex];
        if (rune == AsciiRunes.runeSemicolon ||
            rune == AsciiRunes.runeSpace ||
            rune == AsciiRunes.runeClosingParentheses ||
            rune == AsciiRunes.runeClosingBracket ||
            rune == AsciiRunes.runeGreaterThan) {
          chunkLength = runeIndex - startIndex + 1;
          break;
        }
      }
      buffer.write(
          value!.substring(startIndex, startIndex + chunkLength).trim());
      buffer.write('\r\n');
      length -= chunkLength;
      startIndex += chunkLength;
      if (length > 0) {
        buffer.writeCharCode(AsciiRunes.runeTab);
        currentLineLength = 1;
      }
    }
  }
}