render method
Implementation
List<RenderCommand> render() {
if (_disposed) return [];
spine_render_command nativeCmd = _bindings.spine_skeleton_drawable_render(_drawable);
List<RenderCommand> commands = [];
while (nativeCmd.address != nullptr.address) {
final atlasPage = atlas.atlasPages[_bindings.spine_render_command_get_atlas_page(nativeCmd)];
commands.add(RenderCommand._(nativeCmd, atlasPage.width.toDouble(), atlasPage.height.toDouble()));
nativeCmd = _bindings.spine_render_command_get_next(nativeCmd);
}
return commands;
}