SkinAndAnimationBounds constructor

SkinAndAnimationBounds({
  1. List<String>? skins,
  2. String? animation,
  3. double stepTime = 0.1,
})

Implementation

SkinAndAnimationBounds({List<String>? skins, this.animation, this.stepTime = 0.1}) :
      skins = skins == null || skins.isEmpty? ["default"] : skins;