etebase_item_manager_cache_save method
Pointer<Void>
etebase_item_manager_cache_save(
- Pointer<
EtebaseItemManager> this_, - Pointer<
EtebaseItem> item, - Pointer<
UintPtr> ret_size
Save the item object to a byte buffer for caching
The item can later be loaded using etebase_item_manager_cache_load
@param this_ the object handle
@param item the item object to be cached
@paramout
ret_size to hold the size of the returned buffer
Implementation
ffi.Pointer<ffi.Void> etebase_item_manager_cache_save(
ffi.Pointer<EtebaseItemManager> this_,
ffi.Pointer<EtebaseItem> item,
ffi.Pointer<ffi.UintPtr> ret_size,
) {
return _etebase_item_manager_cache_save(
this_,
item,
ret_size,
);
}