renderTree method

void renderTree(
  1. Canvas canvas
)

Implementation

void renderTree(Canvas canvas) {
  render(canvas);
  final children = _children;
  if (children != null) {
    for (final child in children) {
      child.renderTree(canvas);
    }
  }

  // Any debug rendering should be rendered on top of everything
  if (debugMode) {
    renderDebugMode(canvas);
  }
}