handleLongTapDown method

  1. @internal
  2. @override
void handleLongTapDown(
  1. int pointerId,
  2. TapDownDetails details
)
override

A pointer that has previously triggered handleTapDown is still touching the screen after longTapDelay seconds.

Implementation

@internal
@override
void handleLongTapDown(int pointerId, TapDownDetails details) {
  onLongTapDown(TapDownEvent(pointerId, game, details));
}