handleResize method

  1. @mustCallSuper
  2. @internal
void handleResize(
  1. Vector2 size
)
inherited

Implementation

@mustCallSuper
@internal
void handleResize(Vector2 size) {
  final children = _children;
  if (children != null) {
    for (final child in children) {
      if (child.isLoading || child.isLoaded) {
        child.onGameResize(size);
      }
    }
  }
}