RadioButton class
Radio buttons, also called option buttons, let users select one option from a collection of two or more mutually exclusive, but related, options. Radio buttons are always used in groups, and each option is represented by one radio button in the group.
In the default state, no radio button in a RadioButtons group is selected. That is, all radio buttons are cleared. However, once a user has selected a radio button, the user can't deselect the button to restore the group to its initial cleared state.
The singular behavior of a RadioButtons group distinguishes it from check boxes, which support multi-selection and deselection, or clearing.
See also:
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- RadioButton
Constructors
-
RadioButton({Key? key, required bool checked, required ValueChanged<
bool> ? onChanged, RadioButtonThemeData? style, String? semanticLabel, FocusNode? focusNode, bool autofocus = false}) -
const
Properties
- autofocus → bool
-
True if this widget will be selected as the initial focus when no other
node in its scope is currently focused.
final
- checked → bool
-
Whether the button is checked of not
final
- focusNode → FocusNode?
-
True if this widget will be selected as the initial focus when no other
node in its scope is currently focused.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onChanged
→ ValueChanged<
bool> ? -
Called when the value of the button is changed.
If this is
null
, the button is considered disabledfinal - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticLabel → String?
-
Semantic label for the input.
final
- style → RadioButtonThemeData?
-
The style of the button. If non-null, this is merged
with
ThemeData.radioButtonThemeData
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited