AudioSessionConfiguration class

Configuration for an audio session

Constructors

AudioSessionConfiguration.new({AudioUsage usage = AudioUsage.media, AudioContentType contentType = AudioContentType.music, bool canDuck = true, bool canPause = true, bool handleBecomingNoisy = true})
Creates a new audio session configuration
const
AudioSessionConfiguration.alarm()
Creates a configuration for alarm sounds
factory
AudioSessionConfiguration.call()
Creates a configuration for voice calls
factory
AudioSessionConfiguration.music()
Creates a configuration for music playback
factory
AudioSessionConfiguration.notification()
Creates a configuration for notification sounds
factory
AudioSessionConfiguration.speech()
Creates a configuration for speech playback
factory

Properties

canDuck bool
Whether the session can duck (lower volume) when interrupted
final
canPause bool
Whether the session can be paused when interrupted
final
contentType AudioContentType
The audio content type
final
handleBecomingNoisy bool
Whether the session should handle becoming noisy events
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
usage AudioUsage
The audio usage type
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
Converts this configuration to a map
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited