EasyDI class abstract
A singleton class responsible for initializing and managing modules.
This class handles the registration, initialization and dependency injection between modules. It maintains a map of module types to module instances and processes module imports to establish dependencies.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
modules
→ UnmodifiableMapView<
Type, EasyModule> -
no setter
Static Methods
-
disposeModule<
T extends EasyModule> () → Future< void> - Disposes a module and reloads all modules that depend on it.
-
get<
T extends Object> (BuildContext context, {bool listen = false}) → T -
Gets a dependency of type
T
from the closest EasyModule in the widget tree. -
getModule<
T extends EasyModule> () → T? -
Gets a module instance of type
T
if it exists. -
initModules(
List< EasyModule> modules) → Future<void> - Initializes a list of modules in a single operation.
-
initRegisteredModules(
) → Future< void> - Initializes all registered modules and processes their imports.
-
registerModules(
List< EasyModule> modules) → void - Registers multiple modules to the initializer.
-
replace<
T extends Object> (T instance, {String? key}) → void - Replaces an instance in all modules that have registered it.
-
replaceFromModule<
TModule extends EasyModule, TInstance extends Object> (TInstance instance, {String? key}) → void - Replaces an instance in a specific module.
-
reset(
) → void - Disposes all registered modules.