flutter_midi_pro
The flutter_midi_pro
plugin provides functions for loading SoundFont (.sf2) files, as well as playing and stopping MIDI notes.
Installation
To use this plugin, add flutter_midi_pro
as a dependency in your pubspec.yaml file. For example:
dependencies:
flutter_midi_pro: ^2.0.1
Usage
Import flutter_midi_pro.dart
and use the MidiPro
class to access the plugin's functions.
import 'package:flutter_midi_pro/flutter_midi_pro.dart';
Create a MidiPro Variable
final midiPro = MidiPro();
Load SoundFont File
Use the loadSoundfont
function to load a SoundFont file. You can either load the SoundFont file from an asset or from a file path. You can also specify the instrument index to load a specific instrument from the SoundFont file.
await midiPro.loadSoundfont(sf2Path: 'YOUR SOUNDFONT FILE PATH', instrumentIndex: 0);
Play MIDI Note
Use the playMidiNote
function to play a MIDI note with a given MIDI value and velocity.
midiPro.playMidiNote(midi: midiIndex, velocity: velocity)
Stop MIDI Note
Use the stopMidiNote
function to stop a MIDI note with a given MIDI number.
midiPro.stopMidiNote(midi: midiIndex);
Load Instrument
Use the loadInstrument
function to load a specific instrument from the SoundFont file.
await midiPro.loadInstrument(instrumentIndex: 0);
Example
Here's an example of how you could use the flutter_midi_pro
plugin to play a piano using a SoundFont file and using the flutter_piano_pro
:
import 'package:flutter/material.dart';
import 'package:flutter_midi_pro/flutter_midi_pro.dart';
import 'package:flutter_piano_pro/flutter_piano_pro.dart';
import 'package:flutter_piano_pro/note_model.dart';
class MainPage extends StatefulWidget {
const MainPage({super.key});
@override
State<MainPage> createState() => _MainPageState();
}
class _MainPageState extends State<MainPage> {
final _midi = MidiPro();
final instrumentIndex = ValueNotifier<int>(0);
final volume = ValueNotifier<int>(127);
Future loadSoundfont() async {
await _midi.loadSoundfont(
sf2Path: 'assets/TimGM6mb.sf2', instrumentIndex: instrumentIndex.value);
}
Future loadInstrument() async {
await _midi.loadInstrument(instrumentIndex: instrumentIndex.value);
}
Map<int, NoteModel> pointerAndNote = {};
void play(int midi, {int velocity = 127}) {
_midi.playMidiNote(midi: midi, velocity: velocity).then((value) => debugPrint('play: $midi'));
}
void stop({required int midi}) {
_midi.stopMidiNote(midi: midi).then((value) => debugPrint('stop: $midi'));
}
@override
void initState() {
super.initState();
}
@override
void dispose() {
super.dispose();
_midi.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Midi Pro Example'),
),
body: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ValueListenableBuilder(
valueListenable: instrumentIndex,
builder: (context, channelValue, child) {
return DropdownButton<int>(
value: channelValue,
items: [
for (int i = 0; i < 128; i++)
DropdownMenuItem<int>(
value: i,
child: Text('Instrument $i'),
)
],
onChanged: (int? value) {
if (value != null) {
instrumentIndex.value = value;
}
});
}),
const SizedBox(
height: 10,
),
ElevatedButton(
onPressed: () {
loadSoundfont();
},
child: const Text(
'Load Soundfont file\nMust be called before other methods',
textAlign: TextAlign.center,
)),
const SizedBox(
height: 10,
),
ValueListenableBuilder(
valueListenable: instrumentIndex,
builder: (context, instrumentIndexValue, child) {
return ElevatedButton(
onPressed: () {
loadInstrument();
},
child: Text('Load Instrument $instrumentIndexValue'));
}),
Padding(
padding: const EdgeInsets.all(18),
child: ValueListenableBuilder(
valueListenable: volume,
child: const Text('Volume: '),
builder: (context, value, child) {
return Row(
children: [
child!,
Expanded(
child: Slider(
value: value.toDouble(),
min: 0,
max: 127,
onChanged: (value) {
volume.value = value.toInt();
},
)),
const SizedBox(
width: 10,
),
Text('${volume.value}'),
],
);
})),
PianoPro(
noteCount: 15,
onTapDown: (NoteModel? note, int tapId) {
if (note == null) return;
play(note.midiNoteNumber, velocity: volume.value);
setState(() => pointerAndNote[tapId] = note);
debugPrint(
'DOWN: note= ${note.name + note.octave.toString() + (note.isFlat ? "♭" : '')}, tapId= $tapId');
},
onTapUpdate: (NoteModel? note, int tapId) {
if (note == null) return;
if (pointerAndNote[tapId] == note) return;
stop(midi: pointerAndNote[tapId]!.midiNoteNumber);
play(note.midiNoteNumber, velocity: volume.value);
setState(() => pointerAndNote[tapId] = note);
debugPrint(
'UPDATE: note= ${note.name + note.octave.toString() + (note.isFlat ? "♭" : '')}, tapId= $tapId');
},
onTapUp: (int tapId) {
stop(midi: pointerAndNote[tapId]!.midiNoteNumber);
setState(() => pointerAndNote.remove(tapId));
debugPrint('UP: tapId= $tapId');
},
)
],
)),
);
}
}
Contributions
Contributions are welcome! Please feel free to submit a PR or open an issue.
TODOS
Contact
If you have any questions or suggestions, feel free to contact the package maintainer, Melih Hakan Pektas, via email or through GitHub.
Thank you for contributing to flutter_piano_pro!
License
This project is licensed under the MIT License. See the LICENSE file for details.