skew method

  1. @override
void skew(
  1. double sx,
  2. double sy
)
override

Add an axis-aligned skew to the current transform, with the first argument being the horizontal skew in rise over run units clockwise around the origin, and the second argument being the vertical skew in rise over run units clockwise around the origin.

Implementation

@override
void skew(double sx, double sy) {
  // TODO: implement skew
}