stopPlayer method
Implementation
Future<int> stopPlayer() async {
//recordedChunks = [];
//streamSink = null;
//mediaRecorder = null;
// mic.disconnect();
//streamNode?.stop();
//streamNode?.disconnect();
streamNode!.disconnect();
await audioCtx?.close().toDart;
streamNode = null;
audioCtx = null;
//streamNode = null;
callback!.log(Level.debug, 'stop');
callback!.stopPlayerCompleted(0, true);
return 0; // PlayerState.stopped.index; // PlayerState.isStopped;
}