setBackgroundColor method

void setBackgroundColor(
  1. double r,
  2. double g,
  3. double b,
  4. double a,
)

Implementation

void setBackgroundColor(double r, double g, double b, double a) => _player
    .ref
    .setBackgroundColor
    .asFunction<
      void Function(
        Pointer<mdkPlayer>,
        double,
        double,
        double,
        double,
        Pointer<Void>,
      )
    >()(_player.ref.object, r, g, b, a, _getVid());