howle library

Extension Types

Howl
HowlerGlobal
HowlListeners
HowlOptions
PannerAttributes
Sound
setup the sound object, which each node attached to a Howl group is contained in.
SpatialOrientation
SpatialPosition
HowlCallback: void Function(int soundId);
XhrOptions

Properties

Howler HowlerGlobal
global variable
getter/setter pair

Functions

decodeAudioData(JSArrayBuffer arraybuffer, Howl self) → void
Decode audio data from an array buffer.
loadBuffer(Howl self) → void
Buffer a sound from URL, Data URI or cache and decode to audio source (Web Audio API).
loadSound(Howl self, JSObject buffer) → void
Sound is now loaded, so finish setting everything up and fire the loaded event.
safeXhrSend(JSObject xhr) → void
setupAudioContext() → void
setupPanner(Sound sound, String type) → void
Create a new panner node and save it on the sound. @param {Sound} sound Specific sound to setup panning on. @param {String} type Type of panner to create: 'stereo' or 'spatial'.