multiPlayer method

void multiPlayer(
  1. List<String> s, {
  2. bool autoPlay = true,
})

Initiates multi-player mode with a list of player identifiers.

This function calls _controller.multiPlayer with the provided list s.

  • autoPlay determines if playback should start automatically (default: true).
  • onData callback handles incoming player data and logs it.
  • onError handles any errors that occur.

Implementation

void multiPlayer(
  List<String> s, {
  bool autoPlay = true,
}) async {
  _controller.multiPlayer(
    s,
    autoPlay: true,
    onData: (data) async {
      log("PlayerData: $data");
      _parseEvents(data);
    },
    onError: (error) {},
  );
}