multiPlayer method
Initiates multi-player mode with a list of player identifiers.
This function calls _controller.multiPlayer
with the provided list s
.
autoPlay
determines if playback should start automatically (default: true).onData
callback handles incoming player data and logs it.onError
handles any errors that occur.
Implementation
void multiPlayer(
List<String> s, {
bool autoPlay = true,
}) async {
_controller.multiPlayer(
s,
autoPlay: true,
onData: (data) async {
log("PlayerData: $data");
_parseEvents(data);
},
onError: (error) {},
);
}