loadSound method

  1. @override
Future<PlatformSound> loadSound(
  1. AudioData data
)
override

Implementation

@override
Future<PlatformSound> loadSound(AudioData data) async {
  if (state == EngineState.uninit) {
    throw MinisoundPlatformException("cannot load sound");
  }
  final sound = SoundMock(nextSoundId++, data);
  loadedSounds[sound.id] = sound;
  return sound;
}