engine_load_sound function

int engine_load_sound(
  1. Pointer<Engine> self,
  2. Pointer<Sound> sound,
  3. Pointer<Uint8> data,
  4. int data_size,
)

Implementation

int engine_load_sound(
  Pointer<Engine> self,
  Pointer<Sound> sound,
  Pointer<Uint8> data,
  int data_size,
) =>
    _engine_load_sound(self.addr, sound.addr, data.addr, data_size);