engine_load_sound function
Implementation
int engine_load_sound(
Pointer<Engine> self,
Pointer<Sound> sound,
Pointer<Uint8> data,
int data_size,
) =>
_engine_load_sound(self.addr, sound.addr, data.addr, data_size);
int engine_load_sound(
Pointer<Engine> self,
Pointer<Sound> sound,
Pointer<Uint8> data,
int data_size,
) =>
_engine_load_sound(self.addr, sound.addr, data.addr, data_size);