DrawPushPattern method

int DrawPushPattern(
  1. Pointer<DrawingWand> arg0,
  2. Pointer<Char> arg1,
  3. double arg2,
  4. double arg3,
  5. double arg4,
  6. double arg5,
)

Implementation

int DrawPushPattern(
  ffi.Pointer<DrawingWand> arg0,
  ffi.Pointer<ffi.Char> arg1,
  double arg2,
  double arg3,
  double arg4,
  double arg5,
) {
  return _DrawPushPattern(
    arg0,
    arg1,
    arg2,
    arg3,
    arg4,
    arg5,
  );
}