RemoveNodeFromSplayTree method

Pointer<Void> RemoveNodeFromSplayTree(
  1. Pointer<SplayTreeInfo> arg0,
  2. Pointer<Void> arg1
)

Implementation

ffi.Pointer<ffi.Void> RemoveNodeFromSplayTree(
  ffi.Pointer<SplayTreeInfo> arg0,
  ffi.Pointer<ffi.Void> arg1,
) {
  return _RemoveNodeFromSplayTree(
    arg0,
    arg1,
  );
}