UnityAddKernelInfo method
Implementation
void UnityAddKernelInfo(
ffi.Pointer<KernelInfo> arg0,
double arg1,
) {
return _UnityAddKernelInfo(
arg0,
arg1,
);
}
void UnityAddKernelInfo(
ffi.Pointer<KernelInfo> arg0,
double arg1,
) {
return _UnityAddKernelInfo(
arg0,
arg1,
);
}