UnityAddKernelInfo method

void UnityAddKernelInfo(
  1. Pointer<KernelInfo> arg0,
  2. double arg1
)

Implementation

void UnityAddKernelInfo(
  ffi.Pointer<KernelInfo> arg0,
  double arg1,
) {
  return _UnityAddKernelInfo(
    arg0,
    arg1,
  );
}