MagickCommand typedef
MagickCommand = Pointer<NativeFunction<Int32 Function(Pointer<ImageInfo> , Int, Pointer<Pointer<Char> > , Pointer<Pointer<Char> > , Pointer<ExceptionInfo> )> >
Implementation
typedef MagickCommand = ffi.Pointer<
ffi.NativeFunction<
ffi.Int32 Function(
ffi.Pointer<ImageInfo>,
ffi.Int,
ffi.Pointer<ffi.Pointer<ffi.Char>>,
ffi.Pointer<ffi.Pointer<ffi.Char>>,
ffi.Pointer<ExceptionInfo>)>>;