FoilShader constructor
FoilShader(
- Gradient _gradient,
- List<
double> _rolloutX, - List<
double> _rolloutY, - BlendMode _blendMode,
- bool _useSensor,
- TransformGradient? _transform,
- TextDirection? _directionality,
Implementation
FoilShader(
this._gradient,
this._rolloutX,
this._rolloutY,
this._blendMode,
this._useSensor,
this._transform,
this._directionality,
);