FoilShader constructor

FoilShader(
  1. Gradient _gradient,
  2. List<double> _rolloutX,
  3. List<double> _rolloutY,
  4. BlendMode _blendMode,
  5. bool _useSensor,
  6. TransformGradient? _transform,
  7. TextDirection? _directionality,
)

Implementation

FoilShader(
  this._gradient,
  this._rolloutX,
  this._rolloutY,
  this._blendMode,
  this._useSensor,
  this._transform,
  this._directionality,
);