run method

  1. @override
Future<void> run()
override

Runs this command.

The return value is wrapped in a Future if necessary and returned by CommandRunner.runCommand.

Implementation

@override
Future<void> run() async {
  await initializeObs();

  final sceneName = argResults!['sceneName'] as String?;

  final sceneUuid = argResults!['sceneUuid'] as String?;

  final inputName = argResults!['inputName'] as String;

  final inputKind = argResults!['inputKind'] as String;

  final inputSettings = argResults!['inputSettings'] as String?;

  final sceneItemEnabled = argResults!['sceneItemEnabled'] as String?;

  final createInputResponse = await obs.inputs.createInput(
    sceneName: sceneName,
    sceneUuid: sceneUuid,
    inputName: inputName,
    inputKind: inputKind,
    inputSettings: inputSettings != null ? json.decode(inputSettings) : null,
    sceneItemEnabled: sceneItemEnabled?.parseBool(),
  );

  print(createInputResponse);

  obs.close();
}