create method
Creates a new input, adding it as a scene item to the specified scene.
- Complexity Rating: 3/5
- Latest Supported RPC Version: 1
- Added in v5.0.0
Implementation
Future<CreateInputResponse> create({
String? sceneName,
String? sceneUuid,
required String inputName,
required String inputKind,
dynamic inputSettings,
bool? sceneItemEnabled,
}) async =>
createInput(
sceneName: sceneName,
sceneUuid: sceneUuid,
inputName: inputName,
inputKind: inputKind,
inputSettings: inputSettings,
sceneItemEnabled: sceneItemEnabled,
);