menu
openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/index.dart
begin_vertex property
begin_vertex property
dark_mode
light_mode
begin_vertex
top-level property
String
begin_vertex
getter/setter pair
Implementation
String begin_vertex = """ vec3 transformed = vec3( position ); """;
openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/index
begin_vertex property
index library