sweepGradient method
void
sweepGradient({})
Implementation
void sweepGradient(
{AlignmentGeometry center = Alignment.center,
double startAngle = 0.0,
required double endAngle,
required List<Color> colors,
TileMode tileMode = TileMode.clamp,
List<double>? stops}) {
_gradient = SweepGradient(
center: center,
startAngle: angleToRadians(startAngle, angleFormat),
endAngle: angleToRadians(endAngle, angleFormat),
colors: colors,
stops: stops,
tileMode: tileMode,
);
}