generateRandomness static method

void generateRandomness(
  1. Uint8List target, [
  2. Random? random
])

Fills target with random bytes.

An optional random source can be provided, otherwise a default instance of Random.secure will be used.

Implementation

static void generateRandomness(Uint8List target, [Random? random]) {
  random ??= _fallbackRandom;

  for (var i = 0; i < target.length; i++) {
    target[i] = random.nextInt(1 << 8);
  }
}