LuminousIntensity.inUnits constructor

LuminousIntensity.inUnits(
  1. dynamic value,
  2. LuminousIntensityUnits? units, [
  3. double uncert = 0.0
])

Constructs a LuminousIntensity based on the value and the conversion factor intrinsic to the passed units.

Implementation

LuminousIntensity.inUnits(dynamic value, LuminousIntensityUnits? units, [double uncert = 0.0])
    : super(value, units ?? LuminousIntensity.candelas, uncert);