getCompress method
For one bone IK, when true and the target is too close, the bone is scaled to reach it.
Implementation
bool getCompress() {
return _bindings.spine_ik_constraint_data_get_compress(_data) == -1;
}
For one bone IK, when true and the target is too close, the bone is scaled to reach it.
bool getCompress() {
return _bindings.spine_ik_constraint_data_get_compress(_data) == -1;
}