getTarget method
The target bone whose world transform will be copied to the constrained bones.
Implementation
BoneData getTarget() {
return BoneData._(_bindings.spine_transform_constraint_data_get_target(_data));
}
The target bone whose world transform will be copied to the constrained bones.
BoneData getTarget() {
return BoneData._(_bindings.spine_transform_constraint_data_get_target(_data));
}