draw method

  1. @override
Future<void> draw(
  1. int texId,
  2. int x,
  3. int y,
  4. int w,
  5. int h,
  6. Uint8List pixels,
)
override

Implementation

@override
Future<void> draw(int texId, int x, int y, int w, int h, Uint8List pixels) async {
  return await methodChannel.invokeMethod<void>('draw', <String, dynamic>{
    'x': x, 'y': y, 'width': w, 'height': h, 'pixels': pixels, 'texture': texId
  });
}